//
// Created by wuzhe on 2022/4/18.
//

#ifndef UNIVERSEROOM_ONLINESTATE_H
#define UNIVERSEROOM_ONLINESTATE_H


#include "PlayerState.h"

class OnlineState: public PlayerState {
public:
    OnlineState(Player &player);
    PlayerState* getCreateRoom(std::string roomName) override;
    PlayerState* getEnterRoom(int roomId) override;
};


#endif //UNIVERSEROOM_ONLINESTATE_H
